7.0 KiB
@table(Op, Desc) scene2_opcode_table: { { None, "does nothing (effectivly a nop)" },
// sixten: interfacing with user
{ Call, "stages runtime hook" },
{ Wait, "executes staged actions and waits for user input" },
// sixten: stack manipulation
{ Pop, "pops object from stack" },
{ PushBool, "pushes a boolean onto the stack" },
{ PushNumber, "pushes a number onto the stack" },
{ PushString, "pushes a string onto the stack" },
{ PushNil, "pushes `nil` onto the stack" },
{ PushVariable, "pushes a variable onto the stack" },
{ DuplicateStack, "duplicates the top N-most elements of the stack (specified in Arg as u64)" },
// sixten: variables
{ SetVariable, "pops the stack and stores the value in a variable" },
{ SetLocal, "defines a locally scoped variable" },
// sixten: blocks
{ BeginBlock, "increases the variable stack depth" },
{ EndBlock, "decreases the variable stack depth" },
// sixten: jumps
{ Jump, "performs a relative jump (specified in Arg as s64)" },
{ CondJump, "performs a relative jump (specified in Arg as s64) if the topmost element on the stack is non-zero" },
// sixten: operations
{ Add, "adds the two topmost elements of the stack" },
{ Subtract, "subtracts the topmost element of the stack by the second topmost element" },
{ Multiply, "multiplies the two topmost elements of the stack" },
{ Divide, "divides the topmost element of the stack by the second topmost element" },
{ Equals, "" },
{ Greater, "" },
{ Less, "" },
{ Not, "performs a not operation on the topmost element of the stack" },
{ Negate, "negates the topmost element of the stack" },
}
@table(Name, Operator) scene2_operator_table: { { Invalid, "###" } { Not, "!" } { Equal, "=" } { Equals, "==" } { NotEquals, "!=" } { GreaterThanOrEquals, ">=" } { LessThanOrEquals, "<=" } { Greater, ">" } { Less, "<" } { Add, "+" } { Minus, "-" } { Multiply "*" } { Divide, "/" } }
@table(Name, Binding, Desc) scene2_call_table: { { none, S2_Call_Stub, "does nothing" },
// sixten: debugging
{ stack_sanity, S2_Call_StackSanity, "does checks that the stack is at a certain depth" },
// sixten: textbox management calls
{ text_append, S2_Call_TextAppend, "pops a value and appends it to the textbox" },
{ text_newline, S2_Call_NewLine, "appends a newline to the textbox" },
{ text_clear, S2_Call_TextClear, "clears the textbox" },
// sixten: proc management calls
{ proc_set, S2_Call_ProcSet, "sets the current proc" },
// sixten: character management calls
{ ctr_set, S2_Call_CharacterSet, "sets the state of a character" },
{ ctr_remove, S2_Call_CharacterRemove, "removes a character" },
{ ctr_set_talking, S2_Call_CharacterSetTalking, "makes a character talking" },
{ ctr_unset_all_talking, S2_Call_CharacterUnsetAllTalking, "makes no characters talking" },
}
@table_gen
{
enum scene2_opcode
;
{
;
@expand(scene2_opcode_table s) S2_Op_$(s.Op), $(=>50) // $(s.Desc)
;
S2_Op_COUNT,
};
;
}
@table_gen
{
global read_only string S2_InstructionInfoLookup[] =
;
{
;
@expand(scene2_opcode_table s) StrComp("$(s.Op)"),
;
};
;
}
@table_gen
{
global read_only string S2_InstructionNameLookup[] =
;
{
;
@expand(scene2_opcode_table s) StrComp("$(s.Desc)"),
;
};
;
}
@table_gen
{
enum scene2_operator
;
{
;
@expand(scene2_operator_table s) S2_Operator_$(s.Name),
;
};
;
}
@table_gen
{
inline scene2_operator S2_OperatorFromString(string String)
;
{
;
scene2_operator Result = S2_Operator_Invalid;
;
if(0) {}
;
@expand(scene2_operator_table s) else if(AreEqual(String, StrLit("$(s.Operator)")))$(=>40) { Result = S2_Operator_$(s.Name); }
;
return(Result);
;
}
;
}
@table_gen
{
@expand(scene2_call_table s) static S2_CALL_FUNCTION($(s.Binding)); $(=>50) // $(s.Desc)
;
}
@table_gen
{
global read_only scene2_call_function *S2_CallBindingLookup[] =
;
{
;
@expand(scene2_call_table s) $(s.Binding),
;
};
;
}
@table_gen
{
global read_only string S2_CallNameLookup[] =
;
{
;
@expand(scene2_call_table s) StrComp("$(s.Name)"),
;
};
;
}