Started implementing character state
parent
41c1f17158
commit
10c5793a1d
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@ -10,6 +10,7 @@ static void Copy(void *Dest, void *Source, umm Count);
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static void CopyReverse(void *Dest, void *Source, umm Count);
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static void Fill(void *Dest, u8 Value, umm Count);
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#define Move(Dest, Source, Count) memmove(Dest, Source, Count)
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#define ZeroStruct(Struct) Fill(Struct, 0, sizeof(*(Struct)))
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////////////////////////////////
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//- sixten: Memory Arena Types
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@ -166,7 +166,7 @@ VN_UPDATE_AND_RENDER(VN_UpdateAndRender)
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//- sixten: build the ui
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UI_BeginBuild(RenderCommands->RenderDim);
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{
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b32 EditorMode = true;
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b32 EditorMode = false;
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if(EditorMode)
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{
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W_Update(&State->Workspace, RenderCommands, Input, State->GlyphAtlas);
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@ -206,9 +206,9 @@ VN_UPDATE_AND_RENDER(VN_UpdateAndRender)
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if(DEBUG_DebugSettings->ListHotAndActive)
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{
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PushText(&Group, State->GlyphAtlas, Font_Regular, V2(5, RenderCommands->RenderDim.y - 20), 15, Color_Grey,
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PushFormat(State->UI.FrameArena, "Hot: %S:%llu", UI_GetBoxNameByKey(UI_GetHot()), UI_GetHot()));
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PushFormat(State->UI.FrameArena, "Hot: %S:%llu", UI_BoxStringFromKey(UI_HotKey()), UI_HotKey()));
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PushText(&Group, State->GlyphAtlas, Font_Regular, V2(5, RenderCommands->RenderDim.y - 40), 15, Color_Grey,
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PushFormat(State->UI.FrameArena, "Active: %S:%llu", UI_GetBoxNameByKey(UI_GetActive()), UI_GetActive()));
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PushFormat(State->UI.FrameArena, "Active: %S:%llu", UI_BoxStringFromKey(UI_ActiveKey()), UI_ActiveKey()));
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}
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}
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}
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@ -1,5 +1,63 @@
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global character_registry *Global_CharacterRegistry = 0;
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////////////////////////////////
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//~ sixten: Character String Chunk Functions
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static character_string_list CR_CharacterStringListAlloc(character_registry *Registry, string String)
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{
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character_string_list Result = {};
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s64 ChunksNeeded = (String.Count + CHARACTER_STRING_CHUNK_DATA_SIZE - 1) / CHARACTER_STRING_CHUNK_DATA_SIZE;
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s64 BytesLeft = String.Count;
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u64 StringIndex = 0;
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for(s64 ChunkIndex = 0; ChunkIndex < ChunksNeeded; ChunkIndex += 1)
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{
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character_string_chunk *Chunk = Registry->FirstFreeChunk;
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if(Chunk)
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{
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Registry->FirstFreeChunk = Chunk->Next;
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}
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else
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{
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Chunk = PushStructNoClear(Registry->StringArena, character_string_chunk);
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}
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u64 ToCopy = Min(BytesLeft, CHARACTER_STRING_CHUNK_DATA_SIZE);
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Copy(Chunk->Data, String.Data+StringIndex, ToCopy);
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QueuePush(Result.First, Result.Last, Chunk);
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Result.ChunkCount += 1;
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Result.StringCount += ToCopy;
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BytesLeft -= ToCopy;
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StringIndex += ToCopy;
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}
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return(Result);
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}
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static character_string_list CR_CharacterStringListRelease(character_registry *Registry, character_string_list *List)
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{
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for(character_string_chunk *Chunk = List->First, *Next = 0; Chunk != 0; Chunk = Next)
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{
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Next = Chunk->Next;
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Chunk->Next = Registry->FirstFreeChunk;
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Registry->FirstFreeChunk = Chunk;
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}
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ZeroStruct(List);
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}
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static string CR_StringFromList(memory_arena *Arena, character_string_list *List)
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{
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string Result;
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Result.Count = List->StringCount;
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Result.Data = PushArrayNoClear(Arena, u8, Result.Count);
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s64 StringIndex = 0;
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s64 BytesLeft = List->StringCount;
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for(character_string_chunk *Chunk = List->First; Chunk != 0; Chunk = Chunk->Next)
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{
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s64 ToCopy = Min(BytesLeft, CHARACTER_STRING_CHUNK_DATA_SIZE);
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Copy(Result.Data+StringIndex, Chunk->Data, ToCopy);
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StringIndex += ToCopy;
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BytesLeft -= ToCopy;
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}
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return(Result);
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}
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////////////////////////////////
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//~ sixten: Character Registry Functions
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static void CR_SetState(character_registry *State)
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@ -14,9 +72,7 @@ static character_registry *CR_GetState(void)
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static character_list CR_GetCharacters(void)
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{
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character_registry *Registry = CR_GetState();
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character_list List = Registry->Characters;
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return(List);
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return(CR_GetState()->Characters);
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}
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static void CR_Init(character_registry *State)
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@ -3,6 +3,25 @@
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#ifndef VN_CHARACTER_H
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#define VN_CHARACTER_H
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////////////////////////////////
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//~ sixten: Character String Chunk Types
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#define CHARACTER_STRING_CHUNK_DATA_SIZE (64 - sizeof(character_string_chunk *))
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struct character_string_chunk
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{
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character_string_chunk *Next;
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u8 Data[CHARACTER_STRING_CHUNK_DATA_SIZE];
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};
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CTAssert(sizeof(character_string_chunk) == 64);
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struct character_string_list
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{
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character_string_chunk *First;
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character_string_chunk *Last;
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u64 ChunkCount;
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s64 StringCount;
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};
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////////////////////////////////
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//~ sixten: Character Registry Types
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struct character_entry
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@ -24,8 +43,16 @@ struct character_registry
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{
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memory_arena *Arena;
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character_list Characters;
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memory_arena *StringArena;
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character_string_chunk *FirstFreeChunk;
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};
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////////////////////////////////
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//~ sixten: Character String Chunk Functions
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static character_string_list CR_CharacterStringListAlloc(character_registry *Registry, string String);
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static character_string_list CR_CharacterStringListRelease(character_registry *Registry, character_string_list *List);
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static string CR_StringFromList(memory_arena *Arena, character_string_list *List);
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////////////////////////////////
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//~ sixten: Character Registry Functions
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@ -188,7 +188,6 @@ struct vn_input
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struct vn_memory
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{
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platform_api PlatformAPI;
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struct vn_state *State;
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};
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@ -230,6 +230,22 @@ static void S_ParseDeclaration(scene_compiler *Compiler)
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Compiler->At += 1;
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S_ParseBranchStatement(Compiler);
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} break;
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case TokenKind_At:
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{
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Compiler->At += 1;
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token IdentifierToken = S_ConsumeToken(Compiler, TokenKind_Identifier, "Expected identifier after '@'");
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if(Compiler->At->Kind == TokenKind_ParenthesisOpen)
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{
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Compiler->At += 1;
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token StateToken = S_ConsumeToken(Compiler, TokenKind_Identifier, "Expected character state.");
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S_ConsumeToken(Compiler, TokenKind_ParenthesisClose, "Expected ')' after character state.");
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}
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else
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{
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}
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} break;
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case TokenKind_StringLiteral:
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{
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S_ParseExpression(Compiler);
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@ -66,6 +66,8 @@ enum scene_opcode
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S_Op_AwaitInput,
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S_Op_ShowCharacter,
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S_Op_LineEntry = 0x80, // sixten(NOTE): All opcoodes above are reserved.
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};
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@ -1,32 +1,11 @@
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#include "generated/vn_ui.meta.c"
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inline ui_size UI_Pixels(r32 Value, r32 Strictness)
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static ui_size UI_MakeSize(ui_size_kind Kind, r32 Value, r32 Strictness)
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{
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ui_size Result = {UI_SizeType_Pixels, Value, Strictness};
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return(Result);
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}
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inline ui_size UI_Em(r32 Value, r32 Strictness)
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{
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ui_size Result = {UI_SizeType_Pixels, Value*UI_TopFontSize(), Strictness};
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return(Result);
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}
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inline ui_size UI_TextContent(r32 Value, r32 Strictness)
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{
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ui_size Result = {UI_SizeType_TextContent, Value, Strictness};
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return(Result);
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}
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inline ui_size UI_Percent(r32 Value, r32 Strictness)
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{
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ui_size Result = {UI_SizeType_PercentOfParent, Value, Strictness};
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return(Result);
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}
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inline ui_size UI_ChildrenSum(r32 Value, r32 Strictness)
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{
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ui_size Result = {UI_SizeType_ChildrenSum, Value, Strictness};
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ui_size Result;
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Result.Kind = Kind;
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Result.Value = Value;
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Result.Strictness = Strictness;
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return(Result);
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}
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return(ThreadLocal_UI);
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}
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inline ui_key UI_GetHot(void)
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inline ui_key UI_HotKey(void)
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{
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ui *UI = UI_GetState();
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return(UI->Hot);
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return(UI_GetState()->Hot);
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}
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inline ui_key UI_GetActive(void)
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inline ui_key UI_ActiveKey(void)
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{
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ui *UI = UI_GetState();
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return(UI->Active);
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return(UI_GetState()->Active);
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}
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inline platform_event_list *UI_EventList(void)
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{
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ui *UI = UI_GetState();
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return(UI->EventList);
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return(UI_GetState()->EventList);
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}
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inline memory_arena *UI_FrameArena(void)
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{
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ui *UI = UI_GetState();
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return(UI->FrameArena);
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return(UI_GetState()->FrameArena);
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}
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inline v2_r32 UI_MouseP(void)
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{
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ui *UI = UI_GetState();
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return(UI->MouseP);
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return(UI_GetState()->MouseP);
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}
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inline glyph_atlas *UI_GlyphAtlas(void)
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{
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ui *UI = UI_GetState();
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return(UI->GlyphAtlas);
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return(UI_GetState()->GlyphAtlas);
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}
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inline void UI_SetDragStartP(v2 P)
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{
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ui *UI = UI_GetState();
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return(Result);
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}
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inline ui_key UI_GenerateKeyFromString(string String)
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inline ui_key UI_KeyFromString(string String)
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{
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ui_key Key;
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if(String.Count)
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return(Key);
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}
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static string UI_GetBoxNameByKey(ui_key Key)
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static string UI_BoxStringFromKey(ui_key Key)
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{
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ui *UI = UI_GetState();
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string Result = StrLit("Empty or Not Found");
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return(Result);
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}
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inline ui_box *UI_GetBoxByKey(ui *UI, ui_key Key)
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inline ui_box *UI_BoxFromKey(ui *UI, ui_key Key)
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{
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u64 Hash = Key.Value;
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u64 Slot = Hash % ArrayCount(UI->BoxBuckets);
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@ -256,7 +228,7 @@ inline ui_box *UI_MakeBox(ui_box_flags Flags, string String)
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ui_box *Parent = UI_TopParent();
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ui_key BaseKey = UI_GenerateKeyFromString(String);
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ui_key BaseKey = UI_KeyFromString(String);
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ui_key Seed = UI_SeedKey(BaseKey, Parent ? Parent->Seed : UI_EmptyKey());
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ui_key Key = BaseKey.Value ? Seed : UI_EmptyKey();
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@ -273,7 +245,7 @@ inline ui_box *UI_MakeBox(ui_box_flags Flags, string String)
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}
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#endif
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ui_box *Box = UI_GetBoxByKey(UI, Key);
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ui_box *Box = UI_BoxFromKey(UI, Key);
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Box->Seed = Seed;
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Box->First = Box->Last = Box->Next = Box->Prev = Box->Parent = 0;
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@ -714,14 +686,14 @@ static r32 UI_CalculateBoxSize(ui_box *Box, axis2 Axis)
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ui *UI = UI_GetState();
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ui_box *Parent = Box->Parent;
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switch(Box->SemanticSize[Axis].Type)
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switch(Box->SemanticSize[Axis].Kind)
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{
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case UI_SizeType_Pixels:
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case UI_SizeKind_Pixels:
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{
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Result = Box->SemanticSize[Axis].Value;
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} break;
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case UI_SizeType_TextContent:
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case UI_SizeKind_TextContent:
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{
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glyph_atlas *Atlas = UI->GlyphAtlas;
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@ -731,9 +703,9 @@ static r32 UI_CalculateBoxSize(ui_box *Box, axis2 Axis)
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Box->SemanticSize[Axis].Value;
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} break;
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case UI_SizeType_PercentOfParent:
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case UI_SizeKind_PercentOfParent:
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{
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if(Parent && Parent->SemanticSize[Axis].Type != UI_SizeType_ChildrenSum)
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if(Parent && Parent->SemanticSize[Axis].Kind != UI_SizeKind_ChildrenSum)
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{
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r32 Size = Parent->ComputedDim.E[Axis];
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// sixten: if the size is zero, try to find it.
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@ -751,7 +723,7 @@ static r32 UI_CalculateBoxSize(ui_box *Box, axis2 Axis)
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}
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} break;
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case UI_SizeType_ChildrenSum:
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case UI_SizeKind_ChildrenSum:
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{
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Result = UI_CalculateChildrenSum(Box, Axis)*Box->SemanticSize[Axis].Value;
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} break;
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34
code/vn_ui.h
34
code/vn_ui.h
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@ -16,26 +16,28 @@ inline b32 AreEqual(ui_key A, ui_key B)
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}
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//- sixten: Semantic sizing
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enum ui_size_type
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enum ui_size_kind
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{
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UI_SizeType_Pixels,
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UI_SizeType_TextContent,
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UI_SizeType_PercentOfParent,
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UI_SizeType_ChildrenSum,
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UI_SizeKind_Pixels,
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UI_SizeKind_TextContent,
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UI_SizeKind_PercentOfParent,
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UI_SizeKind_ChildrenSum,
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};
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struct ui_size
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{
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ui_size_type Type;
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ui_size_kind Kind;
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r32 Value;
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r32 Strictness;
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};
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inline ui_size UI_Pixels(r32 Value, r32 Strictness);
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inline ui_size UI_Em(r32 Value, r32 Strictness);
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inline ui_size UI_TextContent(r32 Value, r32 Strictness);
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inline ui_size UI_Percent(r32 Value, r32 Strictness);
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inline ui_size UI_ChildrenSum(r32 Value, r32 Strictness);
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static ui_size UI_MakeSize(ui_size_kind Kind, r32 Value, r32 Strictness);
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#define UI_Pixels(Value, Strictness) UI_MakeSize(UI_SizeKind_Pixels, Value, Strictness)
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#define UI_Em(Value, Strictness) UI_MakeSize(UI_SizeKind_Pixels, (Value)*UI_TopFontSize(), Strictness)
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#define UI_TextContent(Value, Strictness) UI_MakeSize(UI_SizeKind_TextContent, Value, Strictness)
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#define UI_Percent(Value, Strictness) UI_MakeSize(UI_SizeKind_PercentOfParent, Value, Strictness)
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#define UI_ChildrenSum(Value, Strictness) UI_MakeSize(UI_SizeKind_ChildrenSum, Value, Strictness)
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//- sixten: UI core
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enum
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@ -160,8 +162,8 @@ struct ui
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//- sixten: State management
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inline void UI_SetState(ui *UI);
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inline ui *UI_GetState(void);
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inline ui_key UI_GetHot(void);
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inline ui_key UI_GetActive(void);
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inline ui_key UI_HotKey(void);
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inline ui_key UI_ActiveKey(void);
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inline platform_event_list *UI_EventList(void);
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inline memory_arena *UI_FrameArena(void);
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inline v2 UI_MouseP(void);
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@ -183,9 +185,9 @@ inline void *UI_GetDragDataPointer(void);
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//- sixten: Key functions
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static ui_key UI_EmptyKey(void);
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static ui_key UI_SeedKey(ui_key Key, ui_key Seed);
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static ui_key UI_GenerateKeyFromString(string String);
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static string UI_GetBoxNameByKey(ui_key Key);
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static ui_box *UI_GetBoxByKey(ui *UI, ui_key Key);
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static ui_key UI_KeyFromString(string String);
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static string UI_BoxStringFromKey(ui_key Key);
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static ui_box *UI_BoxFromKey(ui *UI, ui_key Key);
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//- sixten: Box creation
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static ui_box *UI_MakeBox(ui_box_flags Flags, string String);
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@ -52,14 +52,10 @@ static void UI_ScrollEnd(r32 *X, r32 *Y, ui_box_flags Flags=UI_BoxFlag_Clip|UI_B
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//- sixten: Common widgets
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static ui_box *UI_Label(string String);
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static ui_box *UI_LabelF(char *Format, ...);
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static ui_signal UI_Button(string String);
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static ui_signal UI_ButtonF(char *Format, ...);
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static ui_signal UI_Checkbox(b32 *Checked, string String);
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static r32 UI_Slider(r32 Value, range1_r32 Range);
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static void UI_TooltipLabel(string Label, v2 P);
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#endif //VN_UI_UTILS_H
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@ -581,11 +581,11 @@ static void W_BuildPanel(workspace_panel *Panel)
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if(Panel->CurrentView)
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{
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ui_key CurrentActive = UI_GetActive();
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ui_key CurrentActive = UI_ActiveKey();
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||||
|
||||
W_BuildView(Panel->CurrentView);
|
||||
|
||||
if(!AreEqual(CurrentActive, UI_GetActive()))
|
||||
if(!AreEqual(CurrentActive, UI_ActiveKey()))
|
||||
{
|
||||
Workspace->CurrentPanel = Panel;
|
||||
}
|
||||
|
@ -741,7 +741,7 @@ static void W_BuildDragPayload()
|
|||
Workspace->DragPayloadState = W_DragPayload_Inactive;
|
||||
}
|
||||
|
||||
if(AreEqual(Payload.Key, UI_GetActive()))
|
||||
if(AreEqual(Payload.Key, UI_ActiveKey()))
|
||||
{
|
||||
workspace_view *DraggedView = Payload.View;
|
||||
UI_SetNextCornerRadius(4);
|
||||
|
@ -774,15 +774,17 @@ static void W_Init(workspace *Workspace)
|
|||
}
|
||||
|
||||
// sixten: build text editor / scene view layout
|
||||
if(0)
|
||||
if(1)
|
||||
{
|
||||
W_CreateNewView(W_View_TextEditor, Workspace->RootPanel);
|
||||
W_SplitPanel(Workspace->RootPanel, Axis2_X);
|
||||
W_CreateNewView(W_View_SceneView, Workspace->RootPanel->Last);
|
||||
}
|
||||
|
||||
else // sixten: build character editor
|
||||
{
|
||||
W_CreateNewView(W_View_CharacterEditor, Workspace->RootPanel);
|
||||
}
|
||||
}
|
||||
|
||||
static void W_Update(workspace *Workspace, vn_render_commands *RenderCommands,
|
||||
vn_input *Input, glyph_atlas *GlyphAtlas)
|
||||
|
|
|
@ -131,7 +131,7 @@ static void Workspace_BuildEditorListerDropdown(workspace_editor_lister_dropdown
|
|||
|
||||
ui_signal Signal = UI_SignalFromBox(ClickableBox);
|
||||
|
||||
if(AreEqual(UI_GetActive(), ClickableBox->Key))
|
||||
if(AreEqual(UI_ActiveKey(), ClickableBox->Key))
|
||||
{
|
||||
ActiveInDropdown = true;
|
||||
}
|
||||
|
@ -139,7 +139,7 @@ static void Workspace_BuildEditorListerDropdown(workspace_editor_lister_dropdown
|
|||
UI_Parent(ClickableBox)
|
||||
UI_Height(UI_Percent(1, 1))
|
||||
{
|
||||
b32 IsHot = AreEqual(UI_GetHot(), ClickableBox->Key);
|
||||
b32 IsHot = AreEqual(UI_HotKey(), ClickableBox->Key);
|
||||
r32 TargetHot = IsHot*0.8;
|
||||
|
||||
UI_SetNextCornerRadius(3.0);
|
||||
|
@ -169,7 +169,7 @@ static void Workspace_BuildEditorListerDropdown(workspace_editor_lister_dropdown
|
|||
}
|
||||
|
||||
ui_signal Signal = UI_SignalFromBox(Box);
|
||||
if(AreEqual(UI_GetActive(), Box->Key))
|
||||
if(AreEqual(UI_ActiveKey(), Box->Key))
|
||||
{
|
||||
ActiveInDropdown = true;
|
||||
}
|
||||
|
@ -177,7 +177,7 @@ static void Workspace_BuildEditorListerDropdown(workspace_editor_lister_dropdown
|
|||
UI_PopBackgroundColor();
|
||||
UI_PopBorderColor();
|
||||
|
||||
if(!ActiveInDropdown && !AreEqual(UI_GetActive(), UI_EmptyKey()))
|
||||
if(!ActiveInDropdown && !AreEqual(UI_ActiveKey(), UI_EmptyKey()))
|
||||
{
|
||||
ListerDropdown->Open = false;
|
||||
}
|
||||
|
|
|
@ -354,7 +354,7 @@ static b32 UI_DropdownSelection(char **Alternatives, s32 AlternativeCount, b32 *
|
|||
*Open = !(*Open);
|
||||
}
|
||||
|
||||
if(AreEqual(UI_GetActive(), DropdownBox->Key))
|
||||
if(AreEqual(UI_ActiveKey(), DropdownBox->Key))
|
||||
{
|
||||
ActiveInDropdown = true;
|
||||
}
|
||||
|
@ -381,7 +381,7 @@ static b32 UI_DropdownSelection(char **Alternatives, s32 AlternativeCount, b32 *
|
|||
++Index)
|
||||
{
|
||||
ui_signal ButtonSignal = UI_ButtonF(Alternatives[Index]);
|
||||
if(AreEqual(UI_GetActive(), ButtonSignal.Box->Key))
|
||||
if(AreEqual(UI_ActiveKey(), ButtonSignal.Box->Key))
|
||||
{
|
||||
ActiveInDropdown = true;
|
||||
}
|
||||
|
@ -398,7 +398,7 @@ static b32 UI_DropdownSelection(char **Alternatives, s32 AlternativeCount, b32 *
|
|||
}
|
||||
}
|
||||
|
||||
if(!ActiveInDropdown && !AreEqual(UI_GetActive(), UI_EmptyKey()))
|
||||
if(!ActiveInDropdown && !AreEqual(UI_ActiveKey(), UI_EmptyKey()))
|
||||
{
|
||||
*Open = false;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
proc main
|
||||
{
|
||||
@arthur(greeting) "Welcome to this fine estate!";
|
||||
|
||||
jump main; // return to start
|
||||
}
|
Loading…
Reference in New Issue