240 lines
5.8 KiB
C
240 lines
5.8 KiB
C
/* date = April 26th 2023 5:12 pm */
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#ifndef VN_PLATFORM_H
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#define VN_PLATFORM_H
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#include "core/core.h"
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#include "core/core_math.h"
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#include "core/core_memory.h"
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#include "core/core_string.h"
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#include "core/core_thread_context.h"
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// sixten: Services the platform provides to the application
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struct platform_memory_block
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{
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u8 *Base;
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u64 Size;
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u64 Used;
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platform_memory_block *ArenaPrev;
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};
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#define PLATFORM_ALLOCATE_MEMORY(name) platform_memory_block *name(u64 Size)
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typedef PLATFORM_ALLOCATE_MEMORY(platform_allocate_memory);
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#define PLATFORM_DEALLOCATE_MEMORY(name) b32 name(platform_memory_block *Block)
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typedef PLATFORM_DEALLOCATE_MEMORY(platform_deallocate_memory);
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enum
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{
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PlatformAccess_Read = 0x1,
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PlatformAccess_Write = 0x2,
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};
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typedef u32 platform_access_flags;
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struct platform_file_handle
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{
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u64 Platform;
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b32 IsValid;
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};
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#define PLATFORM_OPEN_FILE(name) platform_file_handle name(string Path, platform_access_flags FileAccess)
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typedef PLATFORM_OPEN_FILE(platform_open_file);
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#define PLATFORM_CLOSE_FILE(name) void name(platform_file_handle Handle)
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typedef PLATFORM_CLOSE_FILE(platform_close_file);
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#define PLATFORM_READ_FILE(name) void name(platform_file_handle Handle, void *Dest, u64 Offset, u64 Size)
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typedef PLATFORM_READ_FILE(platform_read_file);
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#define PLATFORM_WRITE_FILE(name) void name(platform_file_handle Handle, void *Source, u64 Offset, u64 Size)
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typedef PLATFORM_WRITE_FILE(platform_write_file);
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#define PLATFORM_GET_FILE_SIZE(name) u64 name(platform_file_handle Handle)
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typedef PLATFORM_GET_FILE_SIZE(platform_get_file_size);
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enum platform_cursor
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{
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PlatformCursor_Arrow,
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PlatformCursor_Cross,
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PlatformCursor_Hand,
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PlatformCursor_Help,
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PlatformCursor_IBeam,
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PlatformCursor_SlashedCircle,
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PlatformCursor_ArrowAll,
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PlatformCursor_ArrowNESW,
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PlatformCursor_ArrowVertical,
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PlatformCursor_ArrowNWSE,
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PlatformCursor_ArrowHorizontal,
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PlatformCursor_Wait,
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PlatformCursor_Count
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};
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#define PLATFORM_SET_CURSOR(name) void name(platform_cursor Cursor)
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typedef PLATFORM_SET_CURSOR(platform_set_cursor);
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#define PLATFORM_TOGGLE_FULLSCREEN(name) void name(void)
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typedef PLATFORM_TOGGLE_FULLSCREEN(platform_toggle_fullscreen);
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enum platform_message_type
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{
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Platform_Message_Info,
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Platform_Message_Warning,
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Platform_Message_Error,
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Platform_Message_Fatal,
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};
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#define PLATFORM_SHOW_MESSAGE(name) void name(string Message, platform_message_type Type)
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typedef PLATFORM_SHOW_MESSAGE(platform_show_message);
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struct platform_api
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{
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platform_allocate_memory *AllocateMemory;
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platform_deallocate_memory *DeallocateMemory;
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platform_open_file *OpenFile;
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platform_close_file *CloseFile;
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platform_read_file *ReadFile;
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platform_write_file *WriteFile;
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platform_get_file_size *GetFileSize;
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platform_set_cursor *SetCursor;
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platform_toggle_fullscreen *ToggleFullscreen;
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platform_show_message *ShowMessage;
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};
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enum platform_event_type
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{
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PlatformEvent_Press,
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PlatformEvent_Release,
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PlatformEvent_Text,
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PlatformEvent_MouseScroll,
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PlatformEvent_WindowClose,
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};
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enum platform_key
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{
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Key_Invalid,
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Key_A, Key_B, Key_C, Key_D,
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Key_E, Key_F, Key_G, Key_H,
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Key_I, Key_J, Key_K, Key_L,
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Key_M, Key_N, Key_O, Key_P,
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Key_Q, Key_R, Key_S, Key_T,
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Key_U, Key_V, Key_W, Key_X,
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Key_Y, Key_Z,
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Key_F1, Key_F2, Key_F3, Key_F4,
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Key_F5, Key_F6, Key_F7, Key_F8,
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Key_F9, Key_F10, Key_F11, Key_F12,
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Key_Left, Key_Right, Key_Up, Key_Down,
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Key_Space,
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Key_PageUp, Key_PageDown,
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Key_Home, Key_End,
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Key_Backspace, Key_Delete,
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Key_MouseLeft, Key_MouseMiddle, Key_MouseRight,
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};
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typedef u32 platform_modifiers;
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enum
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{
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PlatformModifier_Ctrl = (1 << 0),
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PlatformModifier_Shift = (1 << 1),
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PlatformModifier_Alt = (1 << 2),
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PlatformModifier_DoesNotMatter = -1
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};
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struct platform_event
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{
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platform_event *Next;
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platform_event *Prev;
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platform_event_type Type;
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platform_modifiers Modifiers;
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platform_key Key;
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u32 Codepoint;
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v2 P;
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v2 Scroll;
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};
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struct platform_event_list
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{
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platform_event *First;
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platform_event *Last;
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};
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static platform_api Platform;
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// sixten: Services that the render backend provides to the application
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#include "vn_render.h"
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#define RENDER_ALLOCATE_TEXTURE(name) render_handle name(v2_s32 Dim, render_texture_format Format, void *Data)
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typedef RENDER_ALLOCATE_TEXTURE(render_allocate_texture);
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#define RENDER_FILL_REGION(name) void name(render_handle Handle, v2_s32 DestP, v2_s32 DestDim, void *Data)
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typedef RENDER_FILL_REGION(render_fill_region);
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struct vn_render_commands
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{
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render_allocate_texture *AllocateTexture;
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render_fill_region *FillRegion;
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render_handle WhiteTexture;
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u64 MaxPushBufferSize;
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u8 *PushBufferBase;
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u8 *PushBufferAt;
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s32 MaxQuadVertexCount;
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quad_vertex *QuadVertexBase;
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s32 QuadVertexCount;
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s32 MaxQuadIndexCount;
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s32 *QuadIndexBase;
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s32 QuadIndexCount;
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v2 RenderDim;
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};
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// sixten: Services the application provides to the platform
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struct vn_input
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{
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// sixten: Platform to application
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platform_event_list *EventList;
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v2 MouseP;
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v2 dMouseP;
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r32 dtForFrame;
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// sixten: Application to platform
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s32 RefreshRate;
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b32 ExitRequested;
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};
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struct vn_memory
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{
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platform_api PlatformAPI;
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struct vn_state *State;
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};
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#define VN_UPDATE_AND_RENDER(name) void name(thread_context *ThreadContext, vn_memory *Memory, vn_input *Input, vn_render_commands *RenderCommands)
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typedef VN_UPDATE_AND_RENDER(vn_update_and_render);
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#include "core/core_math.cpp"
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#include "core/core_memory.cpp"
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#include "core/core_string.cpp"
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#include "core/core_thread_context.cpp"
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#endif //VN_PLATFORM_H
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