enum asset_id
{
AssetID_None,
AssetID_DemoBackground,
AssetID_ArthurNormal,
AssetID_ArthurHappy,
AssetID_MonikaLeaning,
AssetID_COUNT,
};
extern char * AssetPathLUT[5];
extern bool AssetIsPermanentLUT[5];
extern char * AssetNameLUT[5];