113 lines
2.6 KiB
C
113 lines
2.6 KiB
C
/* date = May 7th 2023 10:16 am */
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#ifndef VN_FONT_H
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#define VN_FONT_H
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enum font_id
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{
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Font_Regular,
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Font_Bold,
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Font_Monospace,
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Font_MonospaceOblique,
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Font_Hand,
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Font_Icons,
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Font_Count,
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};
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#define FontIcon_None 0x0000
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#define FontIcon_Pencil 0xe800
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#define FontIcon_Forward 0xe801
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#define FontIcon_Book 0xe802
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#define FontIcon_FolderOpen 0xe803
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#define FontIcon_Wrench 0xe804
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#define FontIcon_CW 0xe805
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#define FontIcon_CCW 0xe806
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#define FontIcon_ArrowsCW 0xe807
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#define FontIcon_ResizeVertical 0xe808
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#define FontIcon_ResizeHorizontal 0xe809
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#define FontIcon_Play 0xe80a
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#define FontIcon_Stop 0xe80b
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#define FontIcon_Floppy 0xe80c
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#define FontIcon_Pause 0xe80d
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#define FontIcon_Folder 0xe80e
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#define FontIcon_Cog 0xe80f
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#define FontIcon_Attention 0xe810
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#define FontIcon_Cancel 0xe811
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#define FontIcon_Filter 0xf0b0
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#define FontIcon_Menu 0xf0c9
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#define FontIcon_CircleEmpty 0xf10c
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#define FontIcon_Circle 0xf111
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#define FontIcon_Reply 0xf112
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#define FontIcon_Terminal 0xf120
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#define FontIcon_Ellipsis 0xf141
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#define FontIcon_Document 0xf15b
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#define FontIcon_DocumentText 0xf15c
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#define FontIcon_Eyedropper 0xf1fb
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#define FontIcon_WindowMaximize 0xf2d0
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#define FontIcon_WindowMinimize 0xf2d1
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#define FontIcon_WindowRestore 0xf2d2
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#define FontIcon_WindowClose 0xf2d4
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#define FontIcon_DownDir 0xe812
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#define FontIcon_UpDir 0xe813
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#define FontIcon_LeftDir 0xe814
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#define FontIcon_RightDir 0xe815
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#define FontIcon_TextAlignLeft 0xe816
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#define FontIcon_TextAlignCenter 0xe817
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#define FontIcon_TextAlignRight 0xe818
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struct glyph
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{
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glyph *LRUNext;
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glyph *LRUPrev;
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font_id Font;
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u32 Codepoint;
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r32 Size;
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s32 Subpixel;
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v2_s32 P0;
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v2_s32 P1;
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v2 Offset;
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r32 Advance;
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};
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#define DEFAULT_GLYPH_ATLAS_DIM 1024
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#define MAX_GLYPH_SIZE 64
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#define STB_TRUETYPE_IMPLEMENTATION
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#include "third_party/stb_truetype.h"
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struct loaded_font
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{
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stbtt_fontinfo Info;
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string Data;
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s32 Ascent;
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s32 Descent;
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s32 LineGap;
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};
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struct glyph_atlas
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{
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memory_arena *Arena;
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s32 MaxGlyphCount;
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s32 GlyphsUsed;
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glyph *Glyphs;
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glyph *LRUFirst;
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glyph *LRULast;
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vn_render_commands *RenderCommands;
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render_handle Texture;
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u8 *BitmapBuffer;
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s32 BitmapSize;
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s32 GlyphSize;
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loaded_font Fonts[Font_Count];
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};
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#endif //VN_FONT_H
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