vn/code/core/core_memory.cpp

147 lines
3.7 KiB
C++

////////////////////////////////
//- sixten: Common Memory Functions
static void Copy(void *Dest, void *Source, umm Count)
{
if(Count <= S64_Max)
{
u8 *Dest8 = (u8 *)Dest;
u8 *Source8 = (u8 *)Source;
while(Count--)
{
*Dest8++ = *Source8++;
}
}
}
static void CopyReverse(void *Dest, void *Source, umm Count)
{
if(Count <= S64_Max)
{
u8 *Dest8 = (u8 *)Dest + Count;
u8 *Source8 = (u8 *)Source + Count;
while(Count--)
{
*--Dest8 = *--Source8;
}
}
}
static void Fill(void *Dest, u8 Value, umm Count)
{
if(Count <= S64_Max)
{
u8 *Dest8 = (u8 *)Dest;
while(Count--)
{
*Dest8++ = Value;
}
}
}
////////////////////////////////
//- sixten: Memory Arena Functions
static memory_arena *ArenaAllocate(u64 Size)
{
u64 RoundedSize = Size+Megabytes(64)-1;
RoundedSize -= RoundedSize&Megabytes(64);
void *Memory = Platform.Reserve(RoundedSize);
u64 InitialCommitSize = MEMORY_ARENA_COMMIT_SIZE;
Platform.Commit(Memory, InitialCommitSize);
memory_arena *Arena = (memory_arena *)Memory;
Arena->Position = sizeof(memory_arena);
Arena->CommitPosition = InitialCommitSize;
Arena->Size = Size;
Arena->Align = 8;
return(Arena);
}
static void ArenaRelease(memory_arena *Arena)
{
Platform.Release(Arena);
}
static void *ArenaPushNoClear(memory_arena *Arena, u64 Size)
{
void *Result = 0;
if(Arena->Position + Size <= Arena->Size)
{
u8 *Base = (u8 *)Arena;
u64 PostAlignPos = (Arena->Position+Arena->Align-1);
PostAlignPos -= PostAlignPos%Arena->Align;
u64 Align = PostAlignPos - Arena->Position;
Result = Base + Arena->Position + Align;
Arena->Position += Size + Align;
if(Arena->CommitPosition < Arena->Position)
{
u64 ToCommit = Arena->Position - Arena->CommitPosition;
ToCommit += MEMORY_ARENA_COMMIT_SIZE - 1;
ToCommit -= ToCommit%MEMORY_ARENA_COMMIT_SIZE;
Platform.Commit(Base + Arena->CommitPosition, ToCommit);
Arena->CommitPosition += ToCommit;
}
}
else
{
InvalidCodepath;
}
return(Result);
}
static void *ArenaPush(memory_arena *Arena, u64 Size)
{
void *Result = ArenaPushNoClear(Arena, Size);
Fill(Result, 0, Size);
return(Result);
}
static void ArenaPopTo(memory_arena *Arena, u64 Position)
{
u64 MinPosition = sizeof(*Arena);
u64 NewPosition = Maximum(MinPosition, Position);
Arena->Position = NewPosition;
u64 CommitAlignedPosition = Arena->Position+MEMORY_ARENA_COMMIT_SIZE-1;
CommitAlignedPosition -= CommitAlignedPosition%MEMORY_ARENA_COMMIT_SIZE;
if(CommitAlignedPosition + MEMORY_ARENA_DECOMMIT_THRESHOLD <= Arena->CommitPosition)
{
u8 *Base = (u8 *)Arena;
u64 ToDecommit = Arena->CommitPosition-CommitAlignedPosition;
Platform.Decommit(Base+CommitAlignedPosition, ToDecommit);
Arena->CommitPosition -= ToDecommit;
}
}
static void ArenaPop(memory_arena *Arena, u64 Amount)
{
ArenaPopTo(Arena, Max(Arena->Position-Amount, (s64)sizeof(memory_arena)));
}
static void ArenaClear(memory_arena *Arena)
{
ArenaPopTo(Arena, sizeof(*Arena));
}
static void ArenaSetAlign(memory_arena *Arena, u64 Align)
{
Arena->Align = Align;
}
////////////////////////////////
//- sixten: Temporary Memory Functions
static temporary_memory BeginTemporaryMemory(memory_arena *Arena)
{
temporary_memory Temp;
Temp.Arena = Arena;
Temp.Position = Arena->Position;
return(Temp);
}
static void EndTemporaryMemory(temporary_memory Temp)
{
ArenaPopTo(Temp.Arena, Temp.Position);
}