// This just experiments with the scripting language var times = 0 proc "Start" { "so, I actually changed my mind." "the editor will not be node based" "I realised that it would just be slower to write dialog that way soooo..." "instead, I present to you the.........." "vn scene - scripting language" "btw something happens if you go through this dialog 10 times" times += 1 branch { "Return to start" { jump "Start" } if(times >= 10) { "SUPER EPIC SECRET" { jump "Epic Scene" } } } } proc "Epic Scene" { "woah... so epic" @s "oh, right. almost forgot to mention that you can talk as different characters." @s "you know... " wait @s #noclear "the usual" }