char * AssetPathLUT[5] = { "", "backgrounds/test.jpg", "characters/test_normal.png", "characters/test_happy.png", "characters/monika_leaning.png", }; bool AssetIsPermanentLUT[5] = { false, false, false, false, false, }; char * AssetNameLUT[5] = { "None", "DemoBackground", "ArthurNormal", "ArthurHappy", "MonikaLeaning", };