/* date = June 21st 2023 6:51 pm */ #ifndef CORE_THREAD_CONTEXT_H #define CORE_THREAD_CONTEXT_H struct thread_context { arena *Arenas[2]; }; //- sixten: Thread state management static void SetThreadContext(thread_context *Context); static thread_context *GetThreadContext(void); //- sixten: Scratch static temporary_memory GetScratch(arena **Conflicts = 0, u64 ConflictCount = 0); #define ReleaseScratch(Scratch) EndTemporaryMemory(Scratch) #endif //CORE_THREAD_CONTEXT_H