extern char * AssetPathLUT[7]; extern bool AssetIsPermanentLUT[7]; extern char * AssetNameLUT[7]; extern r32 AssetScaleLUT[7]; typedef s32 asset_id; enum { AssetID_None, AssetID_Error, AssetID_DemoBackground, AssetID_DDLCBackground, AssetID_ArthurNormal, AssetID_ArthurHappy, AssetID_MonikaLeaning, AssetID_COUNT, };