struct ui_style_stack { char *Name; char *Type; char *MemberName; }; ui_style_stack UIStyleStacks[] = { { "Parent", "ui_box *", "Parent" }, { "Width", "ui_size", "SemanticSize[Axis2_X]" }, { "Height", "ui_size", "SemanticSize[Axis2_Y]" }, { "FixedX", "r32", "FixedP.E[Axis2_X]" }, { "FixedY", "r32", "FixedP.E[Axis2_Y]" }, { "TextColor", "v4", "TextColor" }, { "BackgroundColor", "v4", "BackgroundColor" }, { "BorderColor", "v4", "BorderColor" }, { "BorderThickness", "r32", "BorderThickness" }, { "LayoutAxis", "axis2", "LayoutAxis" }, { "CornerRadius", "r32", "CornerRadius" }, { "Font", "font_id", "Font" }, { "FontSize", "r32", "FontSize" }, }; static void GenUI(void) { FILE *Out = fopen("../code/generated/vn_generated_ui.h", "wb"); if(Out) { fprintf(Out, "struct ui_style_stacks\n"); fprintf(Out, "{\n"); for(s32 Index = 0; Index < ArrayCount(UIStyleStacks); ++Index) { ui_style_stack Stack = UIStyleStacks[Index]; fprintf(Out, "\t%s %sStack[64];\n", Stack.Type, Stack.Name); fprintf(Out, "\ts32 %sStackUsed;\n", Stack.Name); fprintf(Out, "\tb32 AutoPop%s;\n", Stack.Name); } fprintf(Out, "};\n"); fclose(Out); } Out = fopen("../code/generated/vn_generated_ui.cpp", "wb"); if(Out) { for(s32 Index = 0; Index < ArrayCount(UIStyleStacks); ++Index) { ui_style_stack Stack = UIStyleStacks[Index]; fprintf(Out, "inline void UI_Push%s(%s Element)\n", Stack.Name, Stack.Type); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); fprintf(Out, "\tAssert(UI->Stacks.%sStackUsed + 1 < ArrayCount(UI->Stacks.%sStack));\n", Stack.Name, Stack.Name); fprintf(Out, "\tUI->Stacks.%sStack[UI->Stacks.%sStackUsed++] = Element;\n", Stack.Name, Stack.Name); fprintf(Out, "}\n"); fprintf(Out, "\n"); fprintf(Out, "inline void UI_Pop%s(void)\n", Stack.Name); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); fprintf(Out, "\tAssert(UI->Stacks.%sStackUsed > 0);\n", Stack.Name); fprintf(Out, "\t--UI->Stacks.%sStackUsed;\n", Stack.Name, Stack.Name); fprintf(Out, "}\n"); fprintf(Out, "\n"); fprintf(Out, "inline void UI_SetNext%s(%s Element)\n", Stack.Name, Stack.Type); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); fprintf(Out, "\tUI_Push%s(Element);\n", Stack.Name); fprintf(Out, "\tUI->Stacks.AutoPop%s = true;\n", Stack.Name); fprintf(Out, "}\n"); fprintf(Out, "\n"); fprintf(Out, "inline %s UI_First%s(void)\n", Stack.Type, Stack.Name); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); fprintf(Out, "\treturn(UI->Stacks.%sStack[0]);\n", Stack.Name); fprintf(Out, "}\n"); fprintf(Out, "\n"); fprintf(Out, "inline %s UI_Top%s(void)\n", Stack.Type, Stack.Name); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); fprintf(Out, "\treturn(UI->Stacks.%sStack[UI->Stacks.%sStackUsed - 1]);\n", Stack.Name, Stack.Name); fprintf(Out, "}\n"); fprintf(Out, "\n"); fprintf(Out, "#define UI_%s(Element) DeferLoop(UI_Push%s(Element), UI_Pop%s())\n", Stack.Name, Stack.Name, Stack.Name); fprintf(Out, "\n"); } fprintf(Out, "\n"); fprintf(Out, "inline void UI_ApplyStyles(ui_box *Box)\n"); fprintf(Out, "{\n"); fprintf(Out, "\tui *UI = UI_GetState();\n"); for(s32 Index = 0; Index < ArrayCount(UIStyleStacks); ++Index) { ui_style_stack Stack = UIStyleStacks[Index]; fprintf(Out, "\tAssert(UI->Stacks.%sStackUsed > 0);\n", Stack.Name); fprintf(Out, "\tBox->%s = UI->Stacks.%sStack[UI->Stacks.%sStackUsed - 1];\n", Stack.MemberName, Stack.Name, Stack.Name); fprintf(Out, "\tif(UI->Stacks.AutoPop%s)\n", Stack.Name); fprintf(Out, "\t{\n"); fprintf(Out, "\t\tUI_Pop%s();\n", Stack.Name); fprintf(Out, "\t\tUI->Stacks.AutoPop%s = false;\n", Stack.Name); fprintf(Out, "\t}\n\n"); } fprintf(Out, "}\n"); fclose(Out); } }