/* date = August 30th 2023 6:28 pm */ #ifndef VN_CHARACTER_H #define VN_CHARACTER_H //////////////////////////////// //~ sixten: Character Registry Types struct character_entry { character_entry *Next; character_entry *Prev; string Name; }; struct character_list { character_entry *First; character_entry *Last; s64 Count; }; struct character_registry { memory_arena *Arena; character_list Characters; }; //////////////////////////////// //~ sixten: Character Registry Functions static void CR_SetState(character_registry *State); static character_registry *CR_GetState(void); static character_list CR_GetCharacters(void); static void CR_Init(void); static character_entry *CR_EntryFromName(string Name); #endif //VN_CHARACTER_H