vn/code/vn_font.cpp

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#define GLYPH_SUBPIXEL_SEGMENTS 3
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global read_only s32 Font_Oversample = 2;
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inline s32 F_SubpixelSegmentFromP(r32 Value)
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{
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s32 Result = (s32)(Value - Floor(Value))*GLYPH_SUBPIXEL_SEGMENTS;
return(Result);
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}
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static void F_RasterizeGlyph(glyph_atlas *Atlas, font_id Font, glyph *Glyph, u32 Codepoint, r32 Size, s32 Subpixel)
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{
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Glyph->Font = Font;
Glyph->Codepoint = Codepoint;
Glyph->Size = Size;
Glyph->Subpixel = Subpixel;
Assert(Subpixel < GLYPH_SUBPIXEL_SEGMENTS);
loaded_font *LoadedFont = Atlas->Fonts + Font;
stbtt_fontinfo *Info = &LoadedFont->Info;
r32 Scale = stbtt_ScaleForMappingEmToPixels(Info, Size);
s32 InternalIndex = (s32)(Glyph - Atlas->Glyphs);
s32 GlyphsPerRow = Atlas->BitmapSize / Atlas->GlyphSize;
v2_s32 BaseTextureOffset = V2S32((InternalIndex % GlyphsPerRow)*Atlas->GlyphSize,
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(InternalIndex / GlyphsPerRow)*Atlas->GlyphSize);
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int GlyphIndex = stbtt_FindGlyphIndex(Info, Codepoint);
stbtt_GetGlyphBitmapBoxSubpixel(Info, GlyphIndex, Scale, Scale,
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(r32)Subpixel/GLYPH_SUBPIXEL_SEGMENTS, 0,
&Glyph->P0.x, &Glyph->P0.y, &Glyph->P1.x, &Glyph->P1.y);
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Fill(Atlas->BitmapBuffer, 0, Atlas->GlyphSize*Atlas->GlyphSize);
stbtt_MakeGlyphBitmapSubpixel(Info, Atlas->BitmapBuffer,
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Atlas->GlyphSize, Atlas->GlyphSize, Atlas->GlyphSize,
Scale, Scale,
(r32)Subpixel/GLYPH_SUBPIXEL_SEGMENTS, 0,
GlyphIndex);
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s32 Advance, LeftSideBearing;
stbtt_GetGlyphHMetrics(Info, GlyphIndex, &Advance, &LeftSideBearing);
Glyph->Advance = Advance*Scale;
Glyph->Offset.x = LeftSideBearing*Scale;
Glyph->Offset.y = Glyph->P0.y + (LoadedFont->Ascent + LoadedFont->LineGap)*Scale;
v2_s32 Dim = Glyph->P1 - Glyph->P0;
Glyph->P0 = BaseTextureOffset;
Glyph->P1 = BaseTextureOffset + Dim + V2S32(2, 2);
Atlas->RenderCommands->FillRegion(Atlas->Texture,
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BaseTextureOffset, V2S32(Atlas->GlyphSize, Atlas->GlyphSize),
Atlas->BitmapBuffer);
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}
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static glyph *F_GlyphFromAtlas(glyph_atlas *Atlas, font_id Font, u32 Codepoint, r32 Size, s32 Subpixel)
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{
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glyph *Glyph = 0;
for(s32 GlyphIndex = 0;
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GlyphIndex < Atlas->GlyphsUsed;
++GlyphIndex)
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{
glyph *At = Atlas->Glyphs + GlyphIndex;
if((At->Font == Font) && (At->Codepoint == Codepoint) && (At->Size == Size) && (At->Subpixel == Subpixel))
{
Glyph = At;
break;
}
}
if(Glyph)
{
DLLRemove_NP(Atlas->LRUFirst, Atlas->LRULast, Glyph, LRUNext, LRUPrev);
}
else
{
if(Atlas->GlyphsUsed < Atlas->MaxGlyphCount)
{
Glyph = Atlas->Glyphs + Atlas->GlyphsUsed++;
}
else
{
Glyph = Atlas->LRUFirst;
Assert(Glyph);
DLLRemove_NP(Atlas->LRUFirst, Atlas->LRULast, Glyph, LRUNext, LRUPrev);
}
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F_RasterizeGlyph(Atlas, Font, Glyph, Codepoint, Size, Subpixel);
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}
DLLInsertLast_NP(Atlas->LRUFirst, Atlas->LRULast, Glyph, LRUNext, LRUPrev);
return(Glyph);
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}
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static loaded_font F_CreateFontFromFile(arena *Arena, string Filepath)
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{
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loaded_font Result = {};
Result.Data = Platform_ReadEntireFile(Arena, Filepath);
if(!Result.Data.Count)
{
Result.Data = Platform_ReadEntireFile(Arena, StrLit("data/fonts/fallback.ttf"));
if(!Result.Data.Count)
{
temp Scratch = GetScratch(&Arena, 1);
Platform.ShowMessage(PushFormat(Scratch.Arena, "Unable to fallback font.", Filepath), Platform_Message_Fatal);
ReleaseScratch(Scratch);
}
}
stbtt_InitFont(&Result.Info, Result.Data.Data, stbtt_GetFontOffsetForIndex(Result.Data.Data, 0));
stbtt_GetFontVMetrics(&Result.Info, &Result.Ascent, &Result.Descent, &Result.LineGap);
return(Result);
}
static glyph_atlas *F_CreateGlyphAtlas(vn_render_commands *RenderCommands, s32 BitmapSize, s32 GlyphSize)
{
arena *Arena = ArenaAlloc(Megabytes(1), true, "Glyph Atlas Arena");
glyph_atlas *Atlas = PushStruct(Arena, glyph_atlas);
Atlas->Arena = Arena;
Atlas->BitmapSize = BitmapSize;
Atlas->GlyphSize = GlyphSize;
Atlas->MaxGlyphCount = (BitmapSize / GlyphSize)*(BitmapSize / GlyphSize);
Atlas->Glyphs = PushArray(Atlas->Arena, glyph, Atlas->MaxGlyphCount);
Atlas->RenderCommands = RenderCommands;
Atlas->Texture = RenderCommands->AllocateTexture(V2S32(BitmapSize, BitmapSize), Render_TextureFormat_R8, false, 0);
Atlas->Fonts[Font_Regular] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/Roboto-Regular.ttf"));
Atlas->Fonts[Font_Bold] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/Roboto-Bold.ttf"));
Atlas->Fonts[Font_Monospace] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/DejaVuSansMono.ttf"));
Atlas->Fonts[Font_MonospaceOblique] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/DejaVuSansMono-Oblique.ttf"));
Atlas->Fonts[Font_Fancy] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/Merriweather-Regular.ttf"));
Atlas->Fonts[Font_Icons] = F_CreateFontFromFile(Atlas->Arena, StrLit("data/fonts/icons.ttf"));
Atlas->BitmapBuffer = PushArray(Atlas->Arena, u8, GlyphSize*GlyphSize);
return(Atlas);
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}
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static r32 PushText(render_group *Group, glyph_atlas *Atlas, font_id Font,
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v2_r32 P, r32 Size, v4_r32 Color,
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string Text)
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{
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r32 OffsetX = 0;
u8 *TextBegin = Text.Data;
u8 *TextEnd = TextBegin+Text.Count;
for(u8 *Byte = TextBegin; Byte < TextEnd;)
{
string_decode Decode = DecodeUTF8Codepoint(Byte, TextEnd-Byte);
Byte += Decode.Size;
u32 Codepoint = Decode.Codepoint;
glyph *Glyph = F_GlyphFromAtlas(Atlas, Font, Codepoint, Size*Font_Oversample, F_SubpixelSegmentFromP(P.x*Font_Oversample));
Assert(Glyph);
v2_r32 GlyphP = P + Glyph->Offset*(1.0 / Font_Oversample) + V2R32(OffsetX, 1);
v2_r32 RenderDim = ConvertV2ToR32(Glyph->P1 - Glyph->P0);
v2_r32 Dim = RenderDim*(1.0 / Font_Oversample);
PushTexturedQuad(Group,
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Range2R32(GlyphP, GlyphP+Dim),
Range2R32(ConvertV2ToR32(Glyph->P0), ConvertV2ToR32(Glyph->P1)),
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Color, Color, Color, Color, 0, 0, 0, 0, 0, 0, Atlas->Texture);
OffsetX += Glyph->Advance/Font_Oversample;
}
return(OffsetX);
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}
static void PushTextF(render_group *Group, glyph_atlas *Atlas, font_id Font,
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v2_r32 P, r32 Size, v4_r32 Color,
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char *Format, ...)
{
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temp Scratch = GetScratch(0, 0);
va_list Arguments;
va_start(Arguments, Format);
string String = PushFormatVariadic(Scratch.Arena, Format, Arguments);
va_end(Arguments);
PushText(Group, Atlas, Font, P, Size, Color, String);
ReleaseScratch(Scratch);
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}
inline r32 CalculateRasterizedTextWidth(glyph_atlas *Atlas, font_id Font, r32 Size, string Text)
{
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r32 X = 0;
u8 *TextBegin = Text.Data;
u8 *TextEnd = TextBegin+Text.Count;
for(u8 *Byte = TextBegin; Byte < TextEnd;)
{
string_decode Decode = DecodeUTF8Codepoint(Byte, TextEnd-Byte);
Byte += Decode.Size;
u32 Codepoint = Decode.Codepoint;
glyph *Glyph = F_GlyphFromAtlas(Atlas, Font, Codepoint, Size*Font_Oversample, F_SubpixelSegmentFromP(X*Font_Oversample));
Assert(Glyph);
X += Glyph->Advance/Font_Oversample;
}
return(X);
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}
inline r32 CalculateRasterizedTextHeight(glyph_atlas *Atlas, font_id Font, r32 Size, string Text)
{
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r32 Scale = stbtt_ScaleForMappingEmToPixels(&Atlas->Fonts[Font].Info, Size)/
stbtt_ScaleForPixelHeight(&Atlas->Fonts[Font].Info, Size);
r32 Y = Size*Scale;
u8 *TextBegin = Text.Data;
u8 *TextEnd = TextBegin+Text.Count;
for(u8 *Byte = TextBegin; Byte < TextEnd;)
{
string_decode Decode = DecodeUTF8Codepoint(Byte, TextEnd-Byte);
Byte += Decode.Size;
u32 Codepoint = Decode.Codepoint;
if(Codepoint == '\n')
{
Y += Size*Scale;
}
}
return(Y);
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}