vn/code/generated/vn_assets.meta.c

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517 B
C
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char * AssetPathLUT[8] =
{
"",
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"backgrounds/unknown.png",
"backgrounds/test.jpg",
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"backgrounds/ddlc.png",
"characters/test_normal.png",
"characters/test_happy.png",
"characters/monika_leaning.png",
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"puzzles/duck.png",
};
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bool AssetIsPermanentLUT[8] =
{
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true,
true,
false,
false,
false,
false,
false,
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false,
};
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char * AssetNameLUT[8] =
{
"None",
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"Error",
"DemoBackground",
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"DDLCBackground",
"ArthurNormal",
"ArthurHappy",
"MonikaLeaning",
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"Duck",
};
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r32 AssetScaleLUT[8] =
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{
0,
0,
1,
1,
0.017,
0.017,
0.033,
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1,
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};